ABA Glossary & Acronyms
Plain-English definitions for the applied behavior analysis terms you will meet on the RBT exam. Search a word, or filter by domain. 102 terms and counting.
102 terms
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Abolishing Operation
AO Behavior ReductionA motivating operation that decreases the value of a reinforcer, like a big meal making food less powerful for a while.
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Antecedent
GeneralWhat happens right before a behavior. It sets the stage and can make a behavior more or less likely.
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Antecedent Intervention
Behavior ReductionChanging the environment before a behavior to make the problem behavior less likely or unnecessary, such as offering choices or pre-teaching.
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Applied Behavior Analysis
ABA GeneralThe science of applying learning principles to improve socially important behavior, then measuring whether the change actually happened.
Example: A clinic uses ABA to teach a learner to request a break instead of throwing materials.
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Assent
Professional ConductA learner's willingness to take part, shown through cooperation rather than formal consent. Watching for assent and its withdrawal keeps services respectful.
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Backward Chaining
Skill AcquisitionCompleting all steps for the learner except the last, teaching that final step first, then working backward. The learner always finishes the routine, which can be motivating.
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Baseline
AssessmentData collected before any intervention starts. Baseline is the comparison point that shows whether a later change is real.
Example: Three sessions of baseline show tantrums averaging 6 per hour before the plan begins.
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Behavior
GeneralAnything a person does that can be observed and measured. If you cannot see or count it, it is not yet a usable behavior definition.
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Behavior Intervention Plan
BIP DocumentationA written plan that describes the target behavior, its function, prevention strategies, replacement skills, and how the team will respond. The RBT follows it as written.
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Chaining
Skill AcquisitionTeaching a sequence of steps from a task analysis so they link together into one smooth routine.
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Client Dignity
Professional ConductTreating clients with respect, privacy, and choice at every step. Programs should build skills without embarrassing or demeaning the person.
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Confidentiality
DocumentationProtecting client information so it is shared only with people who are authorized and need it. It covers conversations, notes, photos, and electronic records.
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Consequence
GeneralWhat happens right after a behavior. Consequences are how behavior gets strengthened or weakened over time.
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Continuous Measurement
MeasurementRecording every instance of a behavior during the whole observation, such as frequency, duration, or latency. It gives the most complete picture.
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Continuous Reinforcement
CRF Behavior ReductionReinforcing every single correct response. It builds new behavior quickly but is hard to sustain long term.
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Cultural Humility
Professional ConductApproaching each client and family with respect for their values and an awareness of your own assumptions. It means staying curious rather than assuming you already understand.
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Cumulative Record
MeasurementA graph where responses are added on top of each other over time, so the line only rises. A steeper slope means a higher rate of responding.
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Data Sheet
DocumentationThe form used to record behavior or skill data during a session. A good data sheet matches the measurement method and is easy to score in the moment.
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Deprivation
Behavior ReductionWhen time without a reinforcer raises its value, making related behavior more likely.
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Differential Reinforcement
Behavior ReductionReinforcing one class of behavior while withholding reinforcement for another. It builds up a desirable behavior as the problem behavior fades.
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Differential Reinforcement of Alternative Behavior
DRA Behavior ReductionReinforcing a specific acceptable behavior that gives the learner the same outcome as the problem behavior.
Example: Reinforcing a child for asking for help instead of screaming for it.
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Differential Reinforcement of Incompatible Behavior
DRI Behavior ReductionReinforcing a behavior that physically cannot happen at the same time as the problem behavior.
Example: Reinforcing hands in lap, which competes with hitting.
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Differential Reinforcement of Low Rates
DRL Behavior ReductionReinforcing a behavior only when it happens at or below a target rate. It fits behaviors that are fine in moderation but a problem in excess.
Example: Reinforcing a student for raising a hand no more than three times in a class.
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Differential Reinforcement of Other Behavior
DRO Behavior ReductionDelivering reinforcement when the problem behavior does not occur for a set period. The reward is for the absence of the behavior.
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Direct Assessment
AssessmentObserving and recording behavior as it happens in the natural setting. It avoids the recall problems of indirect methods.
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Discontinuous Measurement
MeasurementSampling behavior during part of the observation rather than all of it, as in interval recording or time sampling. It trades some accuracy for practicality.
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Discrete Trial Training
DTT Skill AcquisitionTeaching in short, structured trials, each with a clear instruction, a response, and a consequence, separated by a brief pause. It suits skills that benefit from many practice opportunities.
Example: The instructor holds up a card, says what color, waits, then praises a correct answer and starts the next trial.
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Discriminative Stimulus
SD Skill AcquisitionA cue that signals reinforcement is available for a particular response. The learner comes to respond in its presence and not in its absence.
Example: A ringing phone is an SD for answering it.
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Dual Relationship
Professional ConductHaving a second relationship with a client or family beyond the professional one, such as becoming friends or doing business. Dual relationships can cloud judgment and are usually avoided.
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Duration
MeasurementHow long a behavior lasts from start to finish. Useful when the concern is how long something goes on rather than how often.
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Echoic
Skill AcquisitionRepeating a sound or word that was just heard. Echoics help build vocal imitation, a foundation for other language.
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Errorless Learning
Skill AcquisitionArranging prompts so the learner almost never makes a mistake while acquiring a skill. Fewer errors can mean faster, less frustrating learning.
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Establishing Operation
EO Behavior ReductionA motivating operation that increases the value of a reinforcer, like hunger making food more powerful.
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Extinction
Behavior ReductionWithholding the reinforcement that used to follow a behavior, so the behavior gradually decreases. Extinction only works once you know what was maintaining the behavior.
Example: A child who got attention for whining no longer gets it, and whining fades.
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Extinction Burst
Behavior ReductionA temporary spike in the behavior right after extinction starts, often louder or more frequent. Knowing it can happen helps teams not give up too early.
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Fixed Interval
FI Behavior ReductionReinforcement for the first response after a set amount of time has passed. Responding often picks up as the interval ends.
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Fixed Ratio
FR Behavior ReductionReinforcement after a set number of responses, like every fifth correct answer.
Example: FR3 means reinforcement after every third response.
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Forward Chaining
Skill AcquisitionTeaching the first step of a chain to mastery while completing the rest for the learner, then adding the next step. Progress moves from the beginning to the end.
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Free Operant Observation
AssessmentWatching a learner play freely with available items and timing how long they engage with each. High engagement suggests preference without any forced choice.
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Frequency
MeasurementA simple count of how many times a behavior happens. Frequency is only comparable across sessions when the observation time is the same.
Example: Sara raised her hand 9 times during the lesson.
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Frequency Recording
MeasurementTallying each time a behavior occurs during an observation. Best for behaviors with a clear start and end that do not happen too fast to count.
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Functional Analysis
FA AssessmentA controlled assessment that briefly arranges different conditions to test which consequence maintains a behavior. It is the most direct way to confirm function.
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Functional Behavior Assessment
FBA AssessmentA process for figuring out why a behavior happens by gathering interviews, observations, and data. The result guides a plan that targets the cause, not just the symptom.
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Functions of Behavior
Behavior ReductionThe reasons a behavior keeps happening, commonly grouped as escape, attention, access to items, and automatic or sensory. Every plan should match the function.
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Generalization
Skill AcquisitionWhen a learned skill shows up across new people, places, or materials beyond where it was taught. Skills that do not generalize have limited value.
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HIPAA
HIPAA DocumentationA federal law that sets rules for protecting personal health information. In practice it shapes how you store, send, and talk about client data.
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Incident Report
DocumentationA formal record of an unusual or serious event, such as an injury or a major behavior, completed soon after it happens and shared per agency policy.
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Indirect Assessment
AssessmentGathering information about behavior through interviews, rating scales, and questionnaires rather than watching it directly. It is quick but relies on memory and report.
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Interobserver Agreement
IOA MeasurementA measure of how much two independent observers' data agree. High IOA gives confidence that the data reflect the behavior and not one person's judgment.
Example: Two RBTs score the same session and agree on 18 of 20 intervals, for 90 percent IOA.
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Interresponse Time
IRT MeasurementThe time that passes between the end of one response and the start of the next. Lengthening IRT is the goal of reinforcing slower responding.
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Intraverbal
Skill AcquisitionResponding to someone else's words without copying them, as in answering a question or filling in a phrase.
Example: Answering blue when asked what color is the sky.
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Latency
MeasurementThe time between a cue or instruction and the start of the behavior. Long latency to follow a direction is a common teaching target.
Example: The teacher says sit down and the student sits 8 seconds later, so latency is 8 seconds.
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Least-to-Most Prompting
Skill AcquisitionGiving the learner a chance to respond with little or no help, then adding stronger prompts only if needed. It checks for independence on every trial.
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Magnitude
MeasurementThe force or intensity of a behavior. Magnitude often needs a defined scale or a tool because it is harder to judge than count or time.
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Maintenance
Skill AcquisitionContinuing to perform a skill after teaching has ended. Planning for maintenance keeps hard-won skills from fading away.
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Mand
Skill AcquisitionA request driven by what the learner wants in the moment. Mand training is often an early focus because it gives the learner a way to get needs met.
Example: Saying cookie because the learner wants a cookie.
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Mandated Reporter
Professional ConductSomeone legally required to report suspected abuse or neglect to the proper authorities. RBTs are typically mandated reporters in their setting.
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Momentary Time Sampling
MTS MeasurementRecording whether a behavior is happening at the exact moment an interval ends. It frees the observer between checks, which helps with group data.
Example: Every 5 minutes you glance up and note whether the student is on task at that instant.
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Most-to-Least Prompting
Skill AcquisitionStarting with the strongest prompt and fading to lighter ones as the learner succeeds. It limits errors early in teaching.
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Motivating Operation
MO Behavior ReductionAn event that changes how much a consequence is wanted and how strongly related behaviors occur. It explains why the same reward works one moment and not the next.
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Multiple Stimulus Without Replacement
MSWO AssessmentLaying out several items, recording the one chosen, removing it, then re-presenting the rest. It produces a ranked list quickly.
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Natural Environment Teaching
NET Skill AcquisitionTeaching during everyday activities and play, following the learner's interest. It supports skills that should show up in real situations.
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Negative Punishment
Behavior ReductionRemoving something after a behavior that makes that behavior less likely, such as taking away a privilege.
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Negative Reinforcement
Behavior ReductionRemoving something after a behavior that makes that behavior more likely. Escape from a demand is a common form.
Example: Taking aspirin removes a headache, so taking aspirin increases.
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Operational Definition
GeneralA clear, observable description of a behavior that two people could watch and agree on. It states what the behavior looks like, not why it happens.
Example: Aggression is defined as hitting another person with an open or closed hand, not as being upset.
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Paired Stimulus Preference Assessment
AssessmentPresenting items two at a time and recording which one the learner selects, repeating across pairs to rank preference. Also called forced choice.
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Pairing
Skill AcquisitionAssociating yourself or a setting with things the learner enjoys so that you become a source of good things. Strong pairing makes teaching easier.
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Partial Interval Recording
MeasurementSplitting time into short intervals and marking an interval if the behavior happened at any point in it. It tends to overestimate how much the behavior actually occurred.
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Permanent Product
MeasurementA lasting result of behavior that can be measured after the fact, without watching it happen. Completed worksheets and broken items are common examples.
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Pivotal Response
GeneralA behavior that, once improved, produces gains across many other untrained behaviors, such as motivation or responding to multiple cues.
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Positive Punishment
Behavior ReductionAdding something after a behavior that makes that behavior less likely. Positive again means something was added.
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Positive Reinforcement
Behavior ReductionAdding something after a behavior that makes that behavior more likely in the future. The word positive means something was added, not that it feels nice.
Example: A child cleans up and gets praise, so cleaning up increases.
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Preference Assessment
AssessmentA structured way to find out what items or activities a learner likes most, so those can be tested as reinforcers.
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Premack Principle
Skill AcquisitionUsing a high-probability activity to reinforce a low-probability one. Often described as first the less preferred task, then the preferred one.
Example: First finish homework, then play a video game.
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Professional Boundaries
Professional ConductThe limits that keep a working relationship professional rather than personal. Clear boundaries protect both the client and the technician.
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Prompt
Skill AcquisitionExtra help added to an instruction to make a correct response more likely, such as a gesture, a model, or physical guidance.
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Prompt Dependence
Skill AcquisitionWhen a learner waits for a prompt instead of responding to the natural cue. It is usually a sign that fading happened too slowly.
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Prompt Fading
Skill AcquisitionGradually reducing prompts so the learner responds to the natural cue alone. Fading prevents the learner from depending on help.
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Rate
MeasurementCount of a behavior divided by the time observed, usually written as responses per minute or per hour. Rate lets you compare sessions of different lengths.
Example: 12 hand raises in a 30 minute class is a rate of 0.4 per minute.
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Reinforcer Assessment
AssessmentTesting whether a preferred item actually increases behavior when delivered as a consequence. Preference suggests a reinforcer, but only a reinforcer assessment confirms it.
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Response Cost
Behavior ReductionRemoving a specific amount of a reinforcer, such as tokens, contingent on a problem behavior. It is a form of negative punishment.
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Response Generalization
Skill AcquisitionWhen teaching one response leads to other untaught responses that serve the same purpose.
Example: Teaching one way to greet someone leads the learner to use new greetings.
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Satiation
Behavior ReductionWhen repeated access to a reinforcer makes it temporarily lose its power. Rotating reinforcers helps avoid it.
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Schedule of Reinforcement
Behavior ReductionThe rule that decides which responses get reinforced. Schedules shape how often and how steadily a behavior occurs.
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Scope of Competence
Professional ConductThe range of tasks a person is trained and qualified to perform. Working inside your scope means not running procedures you have not been trained and supervised to do.
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Session Note
DocumentationA written record of what happened during a service session, including activities, behavior, and progress. Notes support billing and continuity of care.
Example: A note records targets run, prompts used, and a behavior incident with its antecedent.
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Shaping
Skill AcquisitionReinforcing closer and closer approximations of a goal behavior until the full behavior appears. You build a new skill from what the learner can already do.
Example: Reinforcing any sound, then sounds near mama, then the full word, to build speech.
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Spontaneous Recovery
Behavior ReductionThe reappearance of a behavior that had decreased through extinction, usually after a break. It is normal and usually fades again if the plan holds.
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Stimulus Control
Skill AcquisitionWhen a behavior reliably happens in the presence of a specific cue and not otherwise. It shows the learner has connected the cue to the response.
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Stimulus Generalization
Skill AcquisitionResponding the same way to stimuli that resemble the one used in teaching.
Example: A child taught to name one dog also names other dogs of different breeds.
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Supervision
Professional ConductOngoing oversight of an RBT's work by a qualified supervisor, including observation, feedback, and direction. It is required to keep the credential active.
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Tact
Skill AcquisitionNaming or describing something the learner notices in the environment. A tact labels the world rather than asking for anything.
Example: Saying dog while pointing at a dog, with no interest in getting the dog.
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Target Behavior
GeneralThe specific behavior chosen for change in a program, whether the goal is to increase or decrease it.
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Task Analysis
Skill AcquisitionBreaking a complex skill into smaller, teachable steps in order. The step list becomes the data sheet and the teaching sequence.
Example: Hand washing is broken into wet hands, soap, scrub, rinse, dry, each scored separately.
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Three-Term Contingency
ABC GeneralThe basic unit of analysis in ABA: antecedent, behavior, consequence. Mapping all three shows why a behavior keeps happening.
Example: Antecedent: teacher gives a hard worksheet. Behavior: child rips it. Consequence: child is sent to the hall and skips the work.
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Token Economy
Skill AcquisitionA system where learners earn tokens for target behavior and later exchange them for preferred items or activities. Tokens bridge the gap to delayed rewards.
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Total Task Presentation
Skill AcquisitionTeaching every step of the chain on each attempt, prompting wherever needed. It fits learners who already do some of the steps.
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Trend
MeasurementThe overall direction of data on a graph, going up, going down, or staying flat. Trend is one of the first things to read before judging a program.
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Trials to Criterion
MeasurementThe number of attempts a learner needs before reaching the mastery standard for a skill. It shows how efficiently a skill was acquired.
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Variable Interval
VI Behavior ReductionReinforcement for the first response after an unpredictable but averaging amount of time. It produces steady, moderate responding.
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Variable Ratio
VR Behavior ReductionReinforcement after an unpredictable number of responses that averages out to a set value. It produces steady, high-rate responding.
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Whole Interval Recording
MeasurementMarking an interval only if the behavior lasted the entire interval. It tends to underestimate the behavior, so it suits behaviors you want to increase and sustain.
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